Items and Trade
Items & Trade
Items Overview
- Items include weapons, armor, clothing, horses, food, trade goods, and more.
- Most items are carried in a party's inventory and contribute to total weight and encumbrance.
- Horses and pack animals can increase your carry capacity and movement speed.
Item Sources
- Most equipment is found in towns based on culture.
- For example: Northern gear is found in northern towns, Valyrian items in Valyrian towns.
- White Walker gear is tied to the Others culture.
- Some White Walker weapons may need to be crafted.
Valyrian Steel & Unique Weapons
- Unique weapons can be obtained from Lords and Ladies through a special dialogue option after capturing them.
- Valyrian steel weapons are sometimes available in town shops.
- Note: These weapons do not do extra damage to White Walkers.
For a full list of stealable weapons, visit Stealable Weapons
Trading Goods
Trade goods include:
- Fish
- Grain
- Dates
- Grapes
- Beer
- Butter
- Cheese
Trade goods are used for:
- Feeding your party
- Selling for profit
- Increasing morale (food variety bonuses)
Making Money (Early Game)
Combat-Based Methods
- Fight looters and bandits for loot and ransom.
- Horse-archery is especially effective.
- Avoid Steppe Bandits early on due to their speed and ranged attacks.
Quest-Based Methods
- Do beginner quests like “Missing Daughter.”
- Taking the daughter by force temporarily adds her to your clan — allowing you to take her gear.
Raider Route
- Raid villages for quick money and resources.
- Villages usually have 20–30 militia with weak armor and no cavalry.
- Caravans are more difficult, but provide good loot with a strong enough army.
Peaceful Methods
- Buy workshops in major settlements.
- Profit depends on local production (e.g. grain → brewery).
- Works well as passive income.
Storing Items
- Items can be stored in:
- Your personal chest (found in the keep of owned castles/towns)
- Workshop warehouses (if you own one)