Recruitable Clans: Difference between revisions

SitX (talk | contribs)
Created page with "With version 1.2, TaleWorlds added a kingdom destruction mechanic to the game. Normally, clans would disappear if their kingdom was destroyed and they did not join another kingdom within 4 weeks. Realm of Thrones includes custom code that changes this behavior: Instead of disappearing, the affected clans remain in the game and stay at war with the kingdom that destroyed their original one. If the player has their own kingdom, they can '''recruit these clans''' unde..."
(No difference)