White Walkers: Difference between revisions

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Created page with "= White Walkers = == Overview == The Others (White Walkers) have been heavily expanded in Realm of Thrones 6.0. * A full-scale invasion system now exists. * The Night King spawns on Day 1 and becomes progressively more aggressive. * Custom scenes, MCM options, and gameplay mechanics support both lore-based invasions and playable undead campaigns. == Night King Invasion == * The Night King spawns immediately on Day 1. * Initially targets small parties, then villages,..."
 
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== Playable Undead ==
== Playable Undead ==


=== As a White Walker (race):
=== As a White Walker (race): ===
* Requires no food or salaries for troops.
* Requires no food or salaries for troops.
* Recruit units by killing enemies — they rise as undead. (Rate adjustable via MCM)
* Recruit units by killing enemies — they rise as undead. (Rate adjustable via MCM)
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* You cannot create a kingdom.
* You cannot create a kingdom.


=== As a Wight (race):
=== As a Wight (race): ===
* You can join the Night King’s army.
* You can join the Night King’s army.
* Wights cannot form kingdoms, lead clans, or do anything outside of enlisting under the Night King.
* Wights cannot form kingdoms, lead clans, or do anything outside of enlisting under the Night King.